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    Blender to Unity and Playmaker | Part 4: Adding interaction
    Blender

    Blender to Unity and Playmaker | Part 4: Adding interaction

    Video transcript : Blender to Unity and Playmaker | Part 4: Adding interaction Adding FSM with playmaker For those of you who don’t know what playmaker is. Playmaker is an extension to Unity editor created by a company called Hutong. Playmaker basically adds FSM or finite state machine functionality to game object in Unity. I will not cover the detail too much in this tutorial about what is FSM and how to use Playmaker from scratch, because you can find very clear and complet
    Blender to Unity and Playmaker | Part 3: Importing to Unity
    Blender

    Blender to Unity and Playmaker | Part 3: Importing to Unity

    Video transcript : Blender to Unity and Playmaker | Part 3: Importing to Unity Previously we created the 3d model, the material and the animation. In this part we’re going to bring all of that we’ve created in Blender before to Unity. Importing to Unity Lets open Unity now. I’m not going to discuss how to start a new project in Unity as I assume you already know how to do this already. Now to import blender 3d models along with its materials and its animations to Unity, is ac
    Blender to Unity and Playmaker | Part 2: Materials & animation
    Blender

    Blender to Unity and Playmaker | Part 2: Materials & animation

    Video transcript : Blender to Unity and Playmaker | Part 2: Materials & animation Adding material Lets add material to our object. Before moving on you need to understand that Unity does not recognize blender’s material other than its diffuse color. So you should tweak the materials in Unity later, not in Blender. What we need to do in Blender however, beside the diffuse color, is naming the materials and defining material slot assignment to the faces of our object. This is b
    Blender to Unity and Playmaker | Part 1: Modeling
    Blender

    Blender to Unity and Playmaker | Part 1: Modeling

    Video transcript : Blender to Unity and Playmaker | Part 1: Modeling Assalamualaikum. My name is Widhi Muttaqien from Expose Academy. In this video we’re going to create this simple interactive treasure chest. Basically we can click on it to open and click again to close it. We’ll be using Blender for 3D modeling and for creating the animation. Then we’re going to use Unity game engine and playmaker plugin to add the interactivity. The lessons I’ll be showing you here is not
    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 8 : Unity and Vuforia
    Augmented Reality

    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 8 : Unity and Vuforia

    Video transcript : Unity and Vuforia Assalamualaikum. My name is Widhi Muttaqien. This is part eight of the video tutorial series. In case you stumble upon this video directly be sure the check out the previous videos before moving on. The tutorial series is about developing augmented reality product from A – to – Z using Blender, unity and vuforia.  These tutorials are all based on my previous experience developing my own augmented reality product which is this flashcards Ar
    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 7 : Animation
    Augmented Reality

    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 7 : Animation

    Video transcript : Animation Assalamualaikum. My name is Widhi Muttaqien. This is part seven of the video tutorial series. In case you stumble upon this video directly be sure the check out the previous videos before moving on. The tutorial series is about developing augmented reality product from A – to – Z using Blender, unity and vuforia.  These tutorials are all based on my previous experience developing my own augmented reality product which is this flashcards Arabic let
    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 6 : Rigging
    Augmented Reality

    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 6 : Rigging

    Video transcript : Rigging Assalamualaikum. My name is Widhi Muttaqien. This is part six of the video tutorial series. In case you stumble upon this video directly be sure the check out the previous videos before moving on. The tutorial series is about developing augmented reality product from A – to – Z using Blender, unity and vuforia.  These tutorials are all based on my previous experience developing my own augmented reality product which is this flashcards Arabic letters
    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 5 : Texturing the head
    Augmented Reality

    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 5 : Texturing the head

    Video transcript : Texturing the head Assalamualaikum. My name is Widhi Muttaqien. This is the fifth part of the video tutorial series. In case you stumble upon this video directly be sure to check out the previous videos before moving on. The tutorial series is about developing augmented reality product from A – to – Z using Blender, unity and vuforia.  These tutorials are all based on my previous experience developing my own augmented reality product which is this flashcard
    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 4 : Texturing the body
    Augmented Reality

    Augmented Reality from A to Z using Blender, Unity and Vuforia | part 4 : Texturing the body

    Video transcript : Texturing the body Assalamualaikum. My name is Widhi Muttaqien. This is the fourth part of the video tutorial series. In case you stumble upon this video directly be sure to check out the previous videos before moving on. The tutorial series is about developing augmented reality product from A – to – Z using Blender, unity and vuforia.  These tutorials are all based on my previous experience developing my own augmented reality product which is this flashcar
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