Alhamdulillah. Its finally here. The complete course about vector illustration using Adobe Illustrator.
This is a very long course consist of more than 80 videos total, carefully crafted for anyone who wants to learn vector illustration. It was designed for a total beginners up until advance level where students can create sophisticated illustration that at a glance looks like a raster digital painting.
The course outline
Section 1: Introduction
Lecture 1: Introduction
Lecture 2: Disclaimer and conventions
Lecture 3: Vector vs. Raster
Lecture 4: Navigation
Lecture 5: Selection
Lecture 6: Basic transformation
Lecture 7: Working with colors
Section 2: Basic : Creating shapes
Lecture 8: Primitive shapes
Lecture 9: Advance primitive shape
Lecture 10: Duplicating objects
Lecture 11: Anatomy of vector graphics
Lecture 12: Custom shapes
Lecture 13: Pen tool
Lecture 14: Advance pen tool
Lecture 15: pen tool exercise
Lecture 16: Joining and cutting shapes
Lecture 17: Rounding corners
Lecture 18: Project : S letter logo
Lecture 19: Project : Batman logo
Lecture 20: Sketching
Section 3: Basic : Shapes arrangement
Lecture 21: Advance transformation
Lecture 22: Distortion
Lecture 23: Depth sorting and Layer
Lecture 24: Grouping and hierarchy
Lecture 25: Align and distribute
Lecture 26: Snap, grid and Smart-Guides
Lecture 27: Pixel grid
Lecture 28: Project : Circular pattern artwork
Section 4: Intermediate : Combining shapes
Lecture 30: Project : Rocket icon
Lecture 31: Pathfinder
Lecture 32: Clipping mask
Lecture 33: Project : car silhouette
Lecture 34: Shape Builder and Shaper tool
Lecture 35: Live Paint
Lecture 36: Project : 3D screw
Lecture 37: Project : dog house
Lecture 38: Project : Clown fish
Section 5: Intermediate : Stroke features
Lecture 39: Basic properties
Lecture 40: Managing stroke width
Lecture 41: Art brush
Lecture 42: Pattern brush
Lecture 43: Expanding appearance
Lecture 44: Project : Tree logo
Lecture 45: Project : decorative ornaments
Lecture 46: Line artwork strategy
Lecture 47: Line artwork project
Section 6: Intermediate : Appearance
Lecture 48: The hierarchy of appearance
Lecture 49: Blending modes
Lecture 50: Compound shape
Lecture 51: Effects
Lecture 52: Project : Flexible label
Lecture 53: Project : Snake board game
Section 7: Advance : Shading
Lecture 54: Shading styles
Lecture 55: Basic shadow and light strategy
Lecture 56: Project : Flat icon
Lecture 57: Project : Image-traced vector artwork
Lecture 58: Project : Polygonal style illustration
Lecture 59: Gradient
Lecture 60: Project : Autodesk-like ribbon logo
Lecture 61: Gradient mesh
Lecture 62: Blur effect shading
Lecture 63: Project : Choco candy
Section 8: Advance : 3D objects illustration
Lecture 64: Methods of creating 3D
Lecture 65: Isometric
Lecture 66: Perspective grid
Lecture 67: 3D in Blender
Lecture 68: Extrude and blend
Section 9: Advance : Texture and pattern
Lecture 69: Pattern
Lecture 70: Shapes as texture
Lecture 71: Textures with effects
Lecture 72: Texture using bitmap and mask
Lecture 73: Project : textured isometric house
Section 10: Advance : The final project
Lecture 74: Shading workflow
Lecture 75: Basic shapes and colors
Lecture 76: Creating line artwork and the title
Lecture 77: Adding textures
Lecture 78: Local and global shading
Lecture 79: Details, lighting and color correction
Section 11: Conclusion
Lecture 80: Final words
Section 12: Graphic elements tips (bonus lessons)
Lecture 81: 3D for architectural objects and characters
Lecture 82: Foliages and trees
Lecture 83: Stones and rocks
Lecture 84: Sky and clouds
Lecture 85: Crystals
Lecture 86: Metals
Lecture 87: Woods
Lecture 88: Fabrics and stitches