
Learn digital painting from basic to advanced
with the most comprehensive Krita course series on the planet.
3 courses in 1 bundle

For a total of
25 Chapters | 211 Lessons | 24.5 Hours of videos
($ 39.99) + ($ 39.99) + ($ 39.99)
(-40%)
$ 69.99
14 day money back
guarantee
Lifetime access to the lesson videos via streaming
Priority support via chat with the instructor
Online community
International subtitles
Downloadable lesson-video files
Downloadable exercise files
Visual guide in PDF format
Hobbyists who want to learn to create illustrations using open-source software
Design and art students who want to master digital painting techniques
Artists or professionals who want to increase work effectiveness leveraging advanced techniques
No prior experience required to take this course series, as we are going to start from the basics
A computer (Windows / Linux / Mac) that can run Krita
Already have Krita installed
A drawing tablet

Expose Academy Certificate of Completion.

Expose Academy Certificate of Excellence.*
(Only for students who manage to submit the final project and/or complete the final exam, approved by the instructor)
Why learn digital painting?
Digital painting is a rapidly growing field with increasing demand for skilled artists. As more and more industries, such as gaming, animation, and advertising, rely on digital art, the need for talented digital painters continues to rise. The skills are also very useful in other fields that require design processes, such as architecture, interior design, fashion, industrial design, etc. By learning digital painting, you open up a world of opportunities for yourselves in various creative-based industries.
With our digital painting course series, you'll learn everything you need to know to create beautiful digital paintings or illustrations using Krita. From basic brush strokes to advanced shading techniques, our expert instructor will guide you through each step of the process. You'll learn basic to advanced features in Krita, and discover the tips and tricks that professional artists use to create stunning works of art.
Why choose Krita?
There are tons of reasons why you want to use Krita as your digital painting software. These are just some of the reasons that you may find interesting:
Unlike Photoshop or other paid graphic software, Krita is free and open-source. So you don’t need to pay anything monthly, yearly, or ever, to use Krita.
Krita is available for Windows, macOS, Linux, and Android, making it a versatile and accessible tool for artists and designers on different platforms.
Krita's brush engine is highly advanced, offering a wide range of brush presets and customizable settings. This allows artists to create a variety of effects, from realistic to abstract, and fine-tune their brushes to achieve their desired results.
Krita offers a powerful layer management system, allowing users to organize their artwork and work flexibly with different layers and hierarchies. In addition to the raster layer, Krita comes with Vector, Filter, Group, Fill, File layers, and so on. You can combine, order, and flatten layers to help your artwork stay organized.
Krita comes with 9 types of drawing tools, known as "Assistants", which can help you draw difficult lines or curves. These tools range from drawing ellipses, perspective lines, fisheye point tool, and so on. You can also use multiple assistants at the same time while drawing.
Although Krita is a raster-based software, it also features Vector capabilities that can work seamlessly with the raster part. With this, you can create complex shapes that would otherwise be time-consuming to create in a pure raster workflow.
Krita can open and work with almost all popular graphic file formats. Krita even supports Photoshop’s PSD format, and can paint directly on High-Range images. You can safely put Krita into your existing pipeline or workflow, as it can play nicely with other graphic software.
"These reasons are just the tip of the iceberg. To sum them up, Krita offers a powerful, affordable, and flexible digital painting experience, with a range of features and benefits that make it a great choice for artists and designers."
What you will learn in the first course
9 Chapters
62 Lessons
7.5 Hours

Chapter 0
In the introduction chapter, you will learn how to set up the drawing tablet. And also various tips to make Krita perform optimally.
4 lessons (27 minutes)
01: Introduction (05:46)
02: Project files and other information (05:07)
03: Drawing tablet setup (06:50)
04: Krita performance tips (09:04)

Chapter 1
Basic Computer Graphics concepts
In the first chapter, you will learn the concepts around Computer Graphics which will be relevant later in the digital painting process.
6 lessons (42.5 minutes)
05: Raster versus Vector (07:09)
06: RGB and HSV color models (07:14)
07: Other color models (07:56)
08: Bit per channel (06:22)
09: High-range images (06:34)
10: Hexadecimal color code (07:03)

Chapter 2
In the second chapter, you will start learning the basic features of Krita. Such as working with documents., tweaking the UI and canvas navigation.
6 lessons (42 minutes)
11: Creating new documents (08:02)
12: Clipboard and file formats (05:20)
13: UI basics (07:29)
14: Advanced UI settings (08:09)
15: Main navigation methods (07:34)
16: Alternative navigation methods (05:34)

Chapter 3
You will learn how to use the Freehand Brush tool and also how to work with color in Krita.
7 lessons (47 minutes)
17: Managing brushes (06:57)
18: Size, Opacity, and Eraser (07:39)
19: Flow and dirty preset (07:42)
20: Color selecting basics (06:40)
21: Offsetting and sampling color (07:12)
22: Color Palette (07:03)
23: Resource folder (03:30)

Chapter 4
Other brush-based tools
In chapter 4, we are going to discuss various tools that are based on the brush engine.
4 lessons (22.5 minutes)
24: Line tool (04:34)
25: Rectangle and Ellipse (07:42)
26: Polygon and Polyline (02:32)
27: Mirror and Multibrush (07:42)

Chapter 5
In this chapter, you will learn about selection and layer composition features. To practice the techniques, we will draw a simple landscape.
10 lessons (1 hour)
28: Selection basics (05:46)
29: Custom-shaped selection (03:24)
30: Introduction to Layers (04:29)
31: Background layer and Canvas color (04:44)
32: Basic layer properties (06:59)
33: Group layer (06:56)
34: Inherit alpha (04:18)
35: Image composition practice (08:47)
36: Move tool (07:31)
37: Opacity and Blending Modes (09:29)

Chapter 6
In chapter 6, you will learn the basic techniques of drawing and coloring in Krita. To practice the techniques, you will draw an axe weapon in a comic-style from start to finish.
10 lessons (1.5 hours)
38: Drawing a sketch (04:51)
39: Brush smoothing (09:56)
40: Assistant tool basics (07:17)
41: Advanced assistant tool (07:43)
42: Drawing the outline (11:10)
43: Basic coloring techniques (07:25)
44: Coloring with selection (08:22)
45: Colorize mask (09:20)
46: Shading (11:42)
47: Highlighting (11:06)

Chapter 7
Digital painting basics
In this chapter, you will learn the basics of creating digital paintings with smoother shading colors. We will cover brush presets, the shading concept, and workflows. Then we'll put them into practice by creating a skull illustration.
7 lessons (1 hour)
48: Brush presets preparation (04:16)
49: Custom shortcuts (05:27)
50: Shading basic concepts (06:52)
51: Shading techniques (09:13)
52: Sketching, base color, and layer composition (08:09)
53: Shading with selection (08:47)
54: Highlights and textures (10:14)

Chapter 8
In the final chapter, we will discuss the non-destructive illustration workflow. We will draw a tree on the cliff illustration from start to finish using all the techniques we learned in the previous chapters.
8 lessons (1 hour)
55: The workflow (03:13)
56: Using reference Images (07:52)
57: Sketching (08:14)
58: Layer composition and base colors (09:09)
59: Local shading (12:46)
60: Global shading (04:32)
61: Details and textures (10:04)
62: Workflow flexibility (10:08)
What you will learn in the second course
7 Chapters
67 Lessons
6.8 Hours

Chapter 0
In the introduction chapter, you will receive important information about the course, as well as a refresher on UI customization and custom shortcuts.
3 lessons (14.5 minutes)
01: Introduction (03:30)
02: Exercise files and other information (05:07)
03: UI customization and custom shortcuts (05:45)

Chapter 1
In the first chapter, you will learn advanced techniques related to selection.
11 lessons (1 hour)
04: Basic selection techniques (03:41)
05: Adding and subtracting selection (07:46)
06: Global selection mask (05:19)
07: Raster vs Vector selection (04:31)
08: Selection transformation (04:58)
09: Contiguous and Similar selection (09:15)
10: Selection tools UI changes (Krita 5.1) (02:21)
11: Select opaque (04:33)
12: Selection mask (07:00)
13: Selection operations (05:45)
14: Anti-aliasing (02:42)

Chapter 2
In the second chapter, you will learn everything related to the Vector graphics features available in Krita.
14 lessons (1.5 hours)
15: Raster versus Vector (06:53)
16: Vector implementation in Krita (05:58)
17: Vector transformation (06:10)
18: Vector colors (07:47)
19: Stroke appearance (03:40)
20: Vector graphics management (07:26)
21: Primitive shapes (04:32)
22: Vector elements (03:19)
23: Vector element types (05:26)
24: Vector editing (05:56)
25: Align, Distribute, and Spacing (04:20)
26: Logical operations (05:59)
27: Bezier Curve tools (07:29)
28: Vector drawing exercises (09:40)

Chapter 3
In this chapter, we will take an in-depth look at the Filter feature as well as the Mask feature.
9 lessons (46 minutes)
29: The Basics of Filter (02:52)
30: Filter layer (04:45)
31: Filter mask (04:08)
32: Invert, HSV, Color Balance, and Dodge (05:15)
33: Levels and Curve (06:55)
34: G’Mic Filters (05:47)
35: Transparency mask (07:21)
36: Alpha channel on filters (02:22)
37: Transform tool and Transform mask (06:24)

Chapter 4
Strawberry House project
In chapter 4, we will utilize what we have learned before by making an illustration of a Strawberry House in the middle of the forest.
16 lessons (2 hours)
38: Strawberry house project preparation (04:46)
39: Reference Images and Sketching (09:08)
40: Midground base colors (08:09)
41: Background and Foreground base colors (07:36)
42: Creating the small plants (08:30)
43: Background plants (07:29)
44: Foreground plants (05:44)
45: Main shadow (05:58)
46: The leaves’ shadows (03:58)
47: Ambient occlusion (06:10)
48: Finishing the background (09:10)
49: Finishing the foreground (08:21)
50: Adding textures (10:07)
51: Highlight colors (06:11)
52: Reflected colors and Sky color (05:30)
53: Paint over and filter (09:30)

Chapter 5
In this chapter, you will learn about the Gradient features in Krita.
5 lessons (30 minutes)
54: Gradient tool (06:09)
55: Special gradient (05:04)
56: Stop gradient (04:07)
57: Segmented gradient (05:59)
58: Gradient Map filter (05:21)

Chapter 6
Robot Warrior project
In the last chapter, we will create a Robot Warrior illustration with a unique style utilizing mostly Vector and Gradient techniques.
9 lessons (1 hours)
59: Robot Warrior project preparation (05:10)
60: Creating Vector line art (06:46)
61: Refining the line art (05:40)
62: Adding background and shading preparation (06:47)
63: Shading and Highlight (08:17)
64: Coloring with Gradient Map (11:33)
65: Lighting effect (09:50)
66: Reflection and Glow effect (04:53)
67: Line art coloring (04:40)
What you will learn in the third course
9 Chapters
82 Lessons
10 Hours

Chapter 0
In the introduction chapter, you will receive important information about the course, as well as a refresher on UI customization and custom shortcuts.
3 lessons (14 minutes)
01: Introduction (03:51)
02: Course information and Disclaimer (04:37)
03: Custom UI and shortcuts (05:19)

Chapter 1
Transformation and Distortion
In the first chapter, you will learn about various transformation and distortion techniques. Such as "Perspective", "Warp", "Cage", "Liquify", and so on.
7 lessons (45 minutes)
04: Transform tool Free mode (10:32)
05: Perspective and Warp mode (07:25)
06: Cage mode (05:34)
07: Liquify mode (06:48)
08: Mesh mode (05:00)
09: Transform mask (05:18)
10: Deform brush engine (03:57)

Chapter 2
Advanced layer features
In the second chapter, you will learn advanced layer features, namely "layer style", "clone layer", "file layer", and "fill layer".
4 lessons (26 minutes)
11: Layer styles (06:23)
12: Clone layer (08:46)
13: File layer (04:00)
14: Fill layer (06:17)

Chapter 3
Patterns and Textures
In this chapter, you will learn various techniques related to pattern and texture. You will use various pattern generators such as "multigrid", "Screentone', "SeExpr", and so on.
8 lessons (54 minutes)
15: Multigrid (07:01)
16: Screentone (09:06)
17: SeExpr and Simplex Noise (06:12)
18: Wrap around mode (04:39)
19: Tileable texture (08:02)
20: Applying patterns (05:35)
21: Creating custom patterns (04:24)
22: Texture effect with brush (08:39)

Chapter 4
Photobashing
In chapter 4, we will discuss the Photobashing technique. It is basically a technique of utilizing photos or external images to speed up the illustration process.
4 lessons (19 minutes)
23: Photobashing workflows (04:19)
24: Photobashing a wall texture (04:38)
25: Photobashing a TV screen (03:13)
26: Photobashing with Transparency and Selection (06:20)

Chapter 5
Atlantic Treasure project
In this chapter, you will learn to create an illustration of a deep-sea diver looking for treasure. You will learn the process in detail, from A to Z.
18 lessons (2.5 hours)
27: Atlantic treasure project preparation (04:25)
28: Main objects’ base colors (14:11)
29: Background base colors (08:43)
30: Shading the diver (06:46)
31: Shading the treasure chest (10:41)
32: Outline and Highlight (12:47)
33: Water surface and the pillars (11:27)
34: Shading the hills (07:08)
35: The floors (09:23)
36: Stone elements (06:29)
37: Clam, jellyfish, and fish (06:36)
38: Seaweed (05:45)
39: Anemones using custom brush (09:52)
40: Other ornaments (10:25)
41: Shadows and Fog (09:05)
42: Lighting effects (06:56)
43: Air bubbles (03:28)
44: Caustics and color transfer (08:43)

Chapter 6
Brush parameters
In chapter 6, you will learn the ins and outs of the brush system in Krita. From the types of "brush engines", "sensors", to how to create your own brush presets and brush tips.
12 lessons (1.5 hours)
45: Brush engines (05:59)
46: Size, Opacity, and Flow (06:04)
47: Other basic brush parameters (05:31)
48: Brush tip basics (07:33)
49: Creating brush tips (09:09)
50: Brush tip modes (05:40)
51: Brush sensors basics (07:49)
52: Brush sensors advanced (07:18)
53: Adding randomness (09:26)
54: Animated brush tip (06:15)
55: Creating custom brush preset (05:08)
56: Deleting, Exporting, and Importing brushes (08:40)

Chapter 7
Painterly style and cheat methods
In this chapter, you will learn painterly style drawing techniques to make the results look like they were created with real brushes. You will also learn various "cheating" techniques that can help you create illustrations even faster.
10 lessons (1h 18m)
57: Painterly style basics (05:54)
58: Multi-layer workflow (11:08)
59: Single-layer workflow (07:59)
60: Cheat methods basics (02:01)
61: Paint over technique (08:59)
62: Shading area extraction (06:32)
63: Color sampling technique (05:51)
64: Painting a landscape (10:59)
65: Silhouette technique (09:24)
66: Symbol library (09:38)

Chapter 8
Cowboy Cactus project
In the final chapter, you will use everything you have learned in the previous chapters to effectively and efficiently create an illustration of a Cowboy Cactus.
16 lessons (2 hours)
67: Cowboy cactus project preparation (02:36)
68: Thumbnailing (10:34)
69: Base colors (11:50)
70: Global shadows (06:05)
71: Bushes custom brush (08:29)
72: Adding foliage (05:33)
73: Rope custom brush (07:51)
74: Creating the lasso rope (05:19)
75: Finalizing the background (04:37)
76: The cliffs shading and highlight (14:06)
77: Light effects on the cliffs (04:20)
78: Finalizing the foliage (08:35)
79: The ground texture (03:19)
80: Cowboy cactus shading (08:25)
81: Cowboy cactus details and highlights (10:06)
82: Light effects and Filters (06:39)
Course 1 - Lesson 10
Hexadecimal color code
Course 1 - Lesson 19
Flow and dirty preset
Course 2 - Lesson 06
Global selection mask
Course 2 - Lesson 23
Vector element types
Course 3 - Lesson 5
Perspective and Warp modes
Course 3 - Lesson 13
File layer
If you have further questions regarding this course bundle
feel free to contact me via this email:

Copyright of © Expose Academy (PT Expose Edukasi Talenta)