More often than not, we need to create UV maps for symmetrical models such as characters, vehicles, weapons, etc. There are at least 4 methods we can use to create UV maps for symmetrical objects. I cover all of them in my Udemy course "Blender 3D from zero to hero". In this tutorial I want to discuss one of the methods and that will be the "Copy Mirrored UV Coordinate" command.
If you want to learn computer graphics software such as Photoshop, Krita, Illustrator, Blender, 3ds Max, SketchUp, and so on, from the very basics to the advanced level, you should definitely check out my courses on Udemy, or Skillshare. You can also check out my other courses here.
I hope this tutorial is helpful. Wassalaamu'alaikum
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